The use of virtual reality (VR) is expanding across industries, but its large-scale application in educational settings has remained largely unexplored. As the technical capabilities and affordability ...
As a long-time VR gamer, I’ve always found myself in an awkward position. I’m certainly not a casual player at this point, but I’m also not quite a full-blown techie. I don’t spend my time studying ...
This story is part of the ZDNET In Depth series that examines the most innovative technologies of our generation. Inside perhaps the most functional rat's nest of cables imaginable, a European Space ...
Research reveals that people’s perception of motion can be radically manipulated in passive virtual reality environments without making them feel unwell. Researchers from the University of Glasgow led ...
A project from the University of New South Wales could be the first in the world to deploy virtual reality tools to help address trauma in rural and regional indigenous communities. Based on a media ...
There's never been a better time to get into VR. VR headset technology has advanced beyond a room full of sensors to let you play anywhere, and options range from the massively popular Meta Quest 3 ...
Although virtual reality is not a new technology and has been around for decades, VR as we know it (i.e. Quest headsets and the metaverse) is still relatively new and continually developing. The VR ...