TL;DR: Unreal Engine 5.7 Preview introduces a production-ready Procedural Content Generation Framework with nearly double the performance of UE5.5, enhanced GPU overrides, multiplatform support, and a ...
On Saturday, more than 16 million people were planting seeds and collecting exotic pets within Grow a Garden at the same time. Many were not yet teenagers. By Kieran Press-Reynolds Anyone older than ...
According to Oriol Vinyals (@OriolVinyalsML), the progression of neural video game technology has accelerated from DeepMind's Generative Query Network (GQN) in 2018 ...
Abstract: Procedural terrain generation remains the best if not only option for large scale world building. This paper presents a new method to create procedural terrain by employing Orometry and ...
In the last week alone, the Roblox dev team has showcased numerous changes/upgrades to its gameplay systems and overall game systems that were designed to try and make the game more “accessible,” “fun ...
Roblox announced Monday that it’s launching the first iteration of its 3D model, dubbed “Cube,” to allow creators to create 3D objects using generative AI. The company also launched an open source ...
The model, Cube 3D, creates 3D models from a text prompt. The model, Cube 3D, creates 3D models from a text prompt. is a senior reporter covering technology, gaming, and more. He joined The Verge in ...
Roblox has launched and open-sourced its Cube 3D model to make it accessible to users on and off the platform. The UGC platform has also launched the beta version of its mesh generation API that ...
A simple 2D procedural terrain generator built with Lua on the LÖVE platform in just under 3 hours and 30 minutes for a self instituted game jam. Layered Noise: Uses a multi-octave Simplex noise to ...
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Matt Karoglou is a freelance writer and musician who has been playing video games for 36 years and writing about them for almost as long. When he's not editorializing about the intricacies and ...
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